CHA0406 – Dead Leaves Fall For children, Halloween brings to mind candy and costumes, wearing a mask and saying the magic words “trick or treat. For some adults Halloween is a time of physical and spiritual transition. The earth is shedding its skin like dead leaves falling, and men reflect in fear on the past gone by. It is a time when the connection between our meaningless existence and the damned is at its closest.
This is an anthology of nine adventures (Fear in a bottle, The Lock-in, The Ilsley Variant, The confessions of St. Augustine, Chapter CCLXVIII, The Great Old Ones on the Great White Way, The Costume Party, Lemuralia, 13 Black Candles, and Dead Leaves Fall) by the winners of the 2011 Chaosium Halloween Adventure contest.
CHA0405 – Colonial Terrors Colonial Terrors is a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators are patriot smugglers. In this Age of Enlightenment great progress is made in science, politics, and philosophy. Many, but not all, of the shackles of previous eras are shaken free. This is a land where old gods grow new again.
CHA0403 – The Sevenfold Path The Sevenfold Path is a sourcebook and campaign for classic-era Call of Cthulhu. Investigators will travel to 1920s Iceland, be introduced to the legend of Olaf Ulfsson, and investigate the ruins of the abandoned Third Cloister. The encounter rival lodges of the theosophy movemenet in Reykjavik, and get a chance to butt heads with some of the proto-Nazis of the Thule Gesellschaft. It they are not wise and clever, they will be dead or corrupted.
CHA0402pdf – The Gods Hate Me This Cthulhu Invictus supplement offers seven adventures exploring the people and times of ancient Rome — mythic and Mythos-infected by the authors of Chaosium’s first Cthulhu Invictus adventure-writing contest.
Red Eye of Azathoth pdf Kings die, nations crumble, and madness trails in the fiery wake of a comet called The Red Eye of Azathoth. Do you have what it takes to battle across history against the Mythos horrors that surface under its lurid glow? Take your players to the mad reaches of our past and into epic horror, complete with player handouts, new adversaries, and pregenerated Investigators for each time period. Five linked Call of Cthulhu adventures by Chad Bowser, Tim and Eileen Connors, Andi Newton, Ted Reed, and Michael Furlanetto to make even strong investigators tremble!
MGP6194 – Designers & Dragons Compiled over many years from hundreds of interviews and research projects, this book is a history of the roleplaying game industry, and forms the most complete record of all the games, companies and talented individuals that have propelled roleplaying games to where they are today.
Rather than being a simple, linear history, this book takes a unique perspective on the roleplaying industry. Reflecting that it is the creation of thousands of talented individuals and scores of talented companies, this book instead devotes individual sections to describing the histories and products of almost 60 different companies that have published roleplaying games from 1974 to the present day. The companies are laid out in a chronology based on when each began publishing in the roleplaying field.
The Pathfinder Roleplaying Game Beginner Box is packed with everything you need to get started with the Pathfinder Roleplaying Game, an imaginative tabletop fantasy adventure game for 2–5 players. Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure! It comes with a 64-page Hero’s Handbook, a 96-page Game Master’s Guide, a complete set of 7 high-impact polyhedral dice, more than 80 full-color pawns depicting tons of heroes, monsters, and even a fearsome black dragon, four pregenerated character sheets, four blank character sheets, and a durable, reusable, double-sided Flip-Mat play surface that works with any kind of marker.
Pathfinder Player Companion – Faiths of Corruption Morality is the shield of the weak. Followers of the evil gods know the truth—that the world is a harsh and uncaring place, and that only strength and cunning matter. From the crafty acolytes of the assassin god Norgorber to the howling hordes of Lamashtu the Demon Queen, the servants of dark gods need not fear the night, for they strive to be the most terrifying thing in it. Some may seek to justify their actions, yet others flock to blood-soaked banners with bitter joy, desiring nothing more than the chance to join in the fiery destruction of all things.
Faiths of Corruption presents a player-friendly overview of the evil-aligned religions and faiths of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics.
Pathfinder Campaign Setting – Lands of the Linnorm Kings In the savage north lies a realm where only those who slay mighty draconic linnorms are fit to rule. Where giants and trolls dwell just beyond the veneer of civilization, lying in wait to attack any who tread too far into the wild. Where the magical influence of the First World of the fey hides just beyond a thin layer of reality. Where barbarians, berserkers, and raiders constitute civilization, and the weak serve the strong. These are the fabled, savage, and noble Lands of the Linnorm Kings.
Lands of the Linnorm Kings presents a comprehensive overview of these mighty kingdoms, a realm of powerful viking kings, capricious fey, and savage beasts.
Pathfinder Adventure Path – Jade Regent 3 : The Hungry Storm Though few would call the Crown of the World hospitable, the PCs have no choice but to brave this icy frontier if they are to get Ameiko to Minkai. As they battle their way past the fell beasts that inhabit the arctic wasteland, the heroes must unravel the mystery of the supernatural blizzards that have been plaguing the polar icecap, ultimately confronting the dark and otherworldly force behind the treacherous gales. Will the adventurers survive the terrors of the Crown of the World long enough to remedy the curse that haunts it? Or will they succumb to the icy wastes, as have so many before them?
PELGT24D – The Apocalypse Machine pdf On November 2nd, 1936, the world died. Humanity perished, women and men died in their millions. Finally, the stars had come right, and the things that had lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans. Yet you survived this destruction. Some miracle or design left you alive to watch the destruction of everything humanity built. You are doomed to wander the devastated ruins, discovering what little you can. What went wrong? Are there others like you? How can you stay alive? Can you fight back? And, most importantly of all, is there a way to put this right?
The Apocalypse Machine continues the investigations of Trail of Cthulhu in a post-apocalyptic world. In these pages, you will find instructions on designing your own apocalypse; new Occupations, Skills and Drives, and explanations of how the old ones function in this post-apocalyptic world; and many ways for the Mythos to take over.
PELGT25D – Many Fires pdf Many Fires is a rip-roaring Pulp adventure for Trail of Cthulhu from Jason Morningstar, award-winning author of The Black Drop and creator of Fiasco. Taking place in the hills and valleys of the Mexican state of Chihuahua, it will introduce the Investigators to a surprising cast of characters and strange new weapons to employ in an epic struggle against an implacable and deadly enemy known as Kųų łą́.
Many Fires contains extensive handouts, maps of the region, a treasure trove of fantastic GM advice, and six pre-generated characters, each with a terrifying secret.
Wizards of the Coast
355940000 – The Legend of Drizzt Board Game The adventures of Drizzt Do’Urden, as told in the New York Times best-selling Forgotten Realms novels by R.A. Salvatore, come to life in this thrilling board game. Take on the role of the legendary drow ranger or one of his famous adventuring companions, battle fearsome foes, and win treasure and glory.
Designed for 1–5 players, this board game features multiple scenarios, challenging quests, and cooperative game play. The contents of this game can also be combined with other D&D Adventure System Cooperative Play board games, including Castle Ravenloft and Wrath of Ashardalon, to create an even more exciting experience.
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