It seems I will be playing in a number of Pathfinder sessions so it’s time to think up a character. Below is my character write-up, pending DM’s approval of course.
Henricus Janovius Corentyn is the youngest son of the Corentyn family. Having 3 older brothers and a sister vying for a future inheritance, his chances of actually taking over his father’s estate are rather slim. The Corentyn family, who claims to trace their lineage back to nobles stationed in Corentyn when it was founded in 1520 by General Coren of the third exploration army, has taken up residence in Westpark, in Taldan’s capital Oppara.
As a child Henricus was always the one being blamed for the mischief that happened in and around the house, even if he didn’t cause any. Henricus was mostly left to his own devices, and to the whims of the maid and his private tutors. Only one person in the household really cared for Henricus: Argonius the falconer. He took the young lad into the forests with him, taught him the tracks of different animals, how to care for animals, and how to make use of their corpses.
At the age of eight, Henricus was already an accomplished ‘stuffer’ of mice and other vermin, much to the dismay of the rest of the family. At the age of ten, his father Domenicus enrolled him in the Kitharodian academy. Henricus didn’t care much for song, dance, or play, but he showed great talent in the visual arts department and his teachers were more than happy to fan that spark of creativity. His graduation piece, a painting of Aroden raising the Starstone from the ocean’s depth and founding Absolom, is currently still displayed in the Academy’s main hall, a great honor for such a young artist.
Having just graduated from the academy, Henricus is ready for a life of adventure. He heard many stories about Absolom and can’t wait to dive headfirst into that melting pot of all Golarion has to offer.
Henricus is a male human of Taldan descent, with a tanned skin, long blonde-brown hair, grey eyes, and a short-trimmed immaculately groomed beard. His attire depends on his whereabouts; on the road he’ll travel in light armor, wearing a dark longcoat and tricorn hat, elsewhere he’ll strictly follow the latest fashion trends Oppara has to offer. On the road he’ll always have his trusted falcata and crossbow present, on more formal occasions he’ll wear an ornate rapier or sword cane. Around his neck dangles a silver necklace showcasing three symbols, a winged eye flanked by a songbird and key.
The character will have to be a bit of a jack-of-all-trades, making it a multi-class character. Rogue and ranger will be the meat of the character, with perhaps one or two bard and or sorcerer levels. I briefly considered the Lion Blade prestige class but that doesn’t really fit with the rest of the concept. The Loremaster prestige class sounded more fitting but it turns out to be way too arcane for my taste.
Interesting skills : Profession (Taxidermist), Craft (Drawing/Painting), Knowledge (Monsters)
Interesting feats : Noble Scion (ISWG), Rapid Reload (ISWG), Scholar (ISWG), Taldan Duelist (ISWG), Crossbow Mastery (APG), Focused Shot (APG), Parting Shot (APG), Point Blank Master (APG), Point Blank (Core), Improved Initiative (Core), Precise Shot (Core), Quickdraw (Core), Rapid Shot (Core), Weapon Focus (Core).
I want the character to be a mix of Viktor Pendrake from the Iron Kingdoms RPG and Gregoire de Fronsac from Brotherhood of the Wolf. I want him to be a scholar on the subject of monster lore. Henricus will be the author of an ingame Bestiary, study different monsters, hunt them down, kill them, and then dissect them and sketch everything in the smallest details.
This will enable him to lead a bit of a dual lifestyle, one in the wilds as a scholar with a hands-on approach, one amongst nobility as a teller of many tales, or a painter of great talent. Of course he wouldn’t mind appeasing a noble’s request to deliver hunting trophies, making them a bit more terrifying in the process, nor would he mind assisting a party of adventurers in an advisory role. And all this for a favor or two in return, nothing major of course.
The story so far
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