In my let’s play of Pathfinder Kingmaker episode 26 we start off the episode by some kingdom events that need solving. The baron also sends Valerie out to oversee the building of the road to Oleg's Tradingpost as was agreed with Jamandi Aldori. After that Tristian helps us to rank up our Loyalty stat to level 3.
We receive a copy of the Independence magazine which contains an essay about the kingdom written by Jubilost. It's more polite than expected but still quite opinionated as you'd expect from the gnome. We shortly talk to Valerie about her duel and she seems to shrug off the big scar on her face.
We visit Tarcandor where two new artisans have taken up residence. One is Dragn, a dwarf who wants us to look for pieces of his grandfather's armor. Shaynih'a traveled to us from Vudra and has incredible stories to tell. Incredibly long stories too to be honest.
The party then travels to the house of mage Delgado to return his missing whip and cross another quest off the list. On the shore of Candlemere Tower we find notes, and a little bit later a number of bodies as we make our way up to the tower's zenith.
In the ruins at the top, we find Rismel, a cleric of Nethys, who is guarding a portal. Rismel turns out to be mind-controlled by a being from inside the portal. By making him remember his travel companions we manage to clear his mind. Rismel summons the creature from beyond the portal and together we defeat it. Rismel stays behind to guard the portal to atone for his sins.
Welcome to my let's play of the A space for the Unbound Prologue. A Space For The Unbound is a slice-of-life adventure game with beautiful pixel art set in the late 90s rural Indonesia that tells a story about overcoming anxiety, depression, and the relationship between a boy and a girl with supernatural powers.
Follow two high school sweethearts, Atma and Raya, on a journey of self-discovery at the end of their high school years. When a mysteriously supernatural power is suddenly unleashed threatening their existence, they must explore and investigate their town to uncover hidden secrets, face the end of the world, and perhaps learn more about each other.
Set in a small town inspired by 90s era rural Indonesia, A Space for The Unbound presents an endearing story-driven experience with a vibrant environment waiting to be explored.
The A Space for the Unbound Prologue story starts out with a search for the magical red book which contains the final chapter of a story our two protagonists are trying to write. This leads them on a surprising adventure as the book transports them into different regions. First, they need the magic wand and our cat Bosque will lead the way!
To get to the magic wand though we'll need a ladder. But it's guarded by a civil defense officer. What to do now? Maybe the magical red book can offer a solution? And then it gets worse! It starts to rain so much that the river overflows!
Welcome to my let’s try of Bloodlust 2 Nemesis Episode 3! This is an early access build of the game kindly provided to me by WRF Studios. In Episode 3 I’m still raiding the Bugata clan headquarters in search of their leader Giggler.
Bloodlust 2: Nemesis is a “Hack ‘n Slash – Dungeon Crawling – Action RPG” experience that will allow players to explore the dark underworld of a forgotten society of Vampires and their disciplines, all while trying to solve the secrets to their bloodline’s scientifically enhanced monstrous power.
One of the first creatures I encounter in this episode is another hapless victim trying to get out of the lair. I feed on her but make sure not to kill her as that would penalize me with -500 XP. The number of vampires you can sire is equal to your Bite skill and mine is currently at 2.
I try to use my sight to explore some dark area's of the lair but I can't seem to aim my sight in between the grates covering the hole. After a couple of tries I give up because who wants to see me aim and miss 50 times in a row, right?
Then a pit shows up out of nowhere just when I'm complaining I have no idea how to get to the next level. This place is magical I tell you! I also found a nice mini game within the game to unlock chests, and another one to use lockpicks which took me a while to get used to.
In my let’s play of Pathfinder Kingmaker episode 25 we will be creating our newest village Tarcandor. The villagers start by building a pier to ensure a river connection with the other villages. Safety first so a wall is the next project on the list.
After building that wall everyone got pretty thirsty so the tavern was the most logical next building, followed by the longhouse and the barracks. Then it was time to prepare some shops for Tarcandor's artisans Dragn and Shaynih'a . After the shops had been built the tavern ran out of beer so Grenn decided to add a brewery to the list of buildings.
Amiri insisted on a watchtower so to avoid her rage we meekly agreed. Of course Harrim wanted the necessary places of worship in Tarcandor and who can refuse a fellow dwarf? A monolith and a shrine were built.
To thank a very loyal viewer of the channel we erect a monument in his honor (and name the village after him).
In the meanwhile more construction is going on in Solistar. A mage's tower and a lighthouse are added to the captital. Since the baron has spent a lot of time in the construction yards of his domain, the advisors are falling over each other to get an audience.
Harrim feels there's not enough love in the barony for the old faiths and begs Grenn to not allow priests to destroy old temples and places of worship. Being neutral the baron decides to let everyone worship whoever they want.
Amiri needs commanders for the army. Grenn agrees to hire some of the swordlords of Brevoy to fill those positions. Jubilost wants to talk about the taxes once again and complains that our coffers are getting emptied. Grenn disagrees and decides to lower the taxes to stimulate the economy.
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